Seamly Siding
Here are scans that I've acquired which needed to be converted into seamless textures. I searched quite a bit for a good workflow for this and am not happy yet. So it's just Photoshop and manually cleaning up each layer (color, normal and height) after I've rendered them out of ZBrush. Enjoy!
Daniel Morrison
5/8/20241 min read



Vertical Siding
Redwood Siding
This Redwood Siding scan is one of my first attempts at getting micro faceted details. While my additional process of painting in additional details from a high pass filter in Photoshop may still be a little heavy handed I'm confident that I'll find a good balance soon and it doesn't hurt in my final render here. I hope to eventually nail a good workflow for creating tiling textures from these scans but for now I'd rather get you access to the models and work out that process later.



Redwood Siding
This was a challenge to get the camera distance and resolution correct. What attracted me to this subject is the peeling paint and the common place feel of this texture. The challenge was to get a high enough resolution to still clearly resolve the smooth metal siding. I initially scanned this subject with 123 RAW images. This proved to be too far away to resolve the large section that I wanted to get with enough resolution. What can I say, I have my standards. :) So my resolution lust brought me back to get another 261 images to add to the first group. Processed on medium, that still gave me a 34 million points for my dense cloud. I think this subject could be turned into a pretty good seamless texture. You can see the geometric distinction of the metal seams between the seams of the siding. I am content.
These photoscanned models have 8k maps for UVs, color, depth & normals. Enjoy!



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